Wilkes University

Game and Emergent Technology Minor

Requirements

The minor in Game and Emergent Technology offers a sequence of courses in the area of game history, design, and implementation, along with emergent technology courses, such as Virtual and Augmented Reality.  These courses prepare students for a range of interactive/immersive positions in game design, production, visualization, engineering, manufacturing, 3D simulation, and other content creation environments.

Required courses include:

Core Courses (18 cr.)

IM-120 – Foundations of Game Design 3 cr.

IM-210 –  Introduction to Game Development 3 cr.

IM-310 – Advanced Game Development 3 cr.

IM-330 – Virtual Environments and Emerging Technology  3 cr.

IM-350 - 3-Dimensional Environments and Animation 3 cr.

IM-368 - 3-Dimensional Game Development 3 cr.

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